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Vatican Taking Notes from Berlusconi?

As some of you probably know, there’s quite a bit of controversy surrounding Pope Pius XII, the Pope who reigned during World War II. While many catholics, including Pope Benedict XVI, wish to make him a saint, critics accuse Pius of not doing enough to help the Jews during the holocaust.

Today, the head of the Vatican Archives, Monsignor Sergio Pagano, has said that there are things in the archive that will completely vindicate Pius, and show that he did a lot to help the Jews. But he can’t go into specifics.

"There will be some nice surprises, even as far as the Jews are concerned ... Pope Pius took great risks, even very great personal risks, to save Jews. I can't say more now but whoever wants to open their eyes in five or six years will be able to open them."

On the one hand, this is understandable. There are currently 20 Vatican archivists working full-time on examining millions of pages of documents regarding Pius’s papacy, and it would be disrespectful, if not completely reckless, to start announcing details prematurely.

On the other hand, the first thing that popped into my head when I read this was Silvio Berlusconi who, almost two months ago, promised to release a statement explaining his relationship with 18-year old Noemi Letizia, which has not yet arrived. In fact, Berlusconi recently added his voice to President Giorgio Napolitano’s invitation to the media and opposition politicians to suspend discussion of “controversial issues” (read: Berlusconi’s numerous recent transgressions) until after the G8 summit.

That said, the long finger only goes so far with minor issues and, regardless of what the media from other countries believe, Berlusconi’s affairs are relatively minor issues within Italy. When we’re talking about the deaths of 6 million people? I doubt it.

EA Sports Active

For the past couple of weeks, I’ve been working on trying to get myself into shape. Or rather, some shape that wasn’t just “round”. Cutting out chocolate (except when thoughtless fucks come over to stay and bring us presents of giant bars of Dairy Milk). Cutting out fizzy drinks (except when we throw a party and the thoughtless fucks don’t drink the mixers). And generally just watching what I eat. And, as a bit of an experiment, I’ve been trying out EA Sports Active.

I’ve tried Wii Fit and found it to be a total misnomer. Wii Balance might have been a better name, since that seems to be all it’s concerned with. I still use it for its daily “Body Tests”, which measure your weight and BMI (and also still finds a way to work “balance” into the equation), but apart from that, _Wii Fit _was a non-starter in my house.

EA Sports Active, on the other hand, has been a huge hit. It actually gets your heart pumping and I’m loving the way it feels like a genuine training session. Or at least, like a more intense training DVD. I’m halfway through my first “30 Day Challenge”, and there hasn’t been one time where I’ve thought “I can’t be bothered with this”, so it can definitely be called a success.

That’s not to say it’s perfect.

Apart from these fairly minor complaints, I’m really happy with EA Sports Active. It’s not a complete workout package, but it’s not really meant to be. It’s intended to gently ease people into regular exercise and to compliment a broader, more comprehensive weight-loss and exercise regime.

Now I just need to stop people bringing me chocolate and I’ll be laughing.

All Things Considered

NPR’s All Things Considered is one of the few great news/current events radio shows out there. That’s why it’s so galling that they don’t have an official podcast. You can only download snippets from their website, which is generous of them, but getting these onto my iPod was such a colossal pain in the dick that I decided, instead, I’d construct a podcast myself. So I did.

If you want to subscribe, launch iTunes, go to Advanced -> Subscribe to Podcast, and paste in the following URL: /atcpodcast.php

Usual disclaimer: This is provided as-is, with no guarantees, warranties or refunds. It works for me. If it doesn’t work for you, drop me a line. This podcast is completely unofficial and in no way endorsed by NPR.

Unleash the Beast

Hilarious article on energy drinks from Gourmet.com:

Measuring up the prose of energy drinks against daily life will lead to all sorts of absurdities:

“Julia, can I get you a coffee?” “No, I have a ton of editing to do, I need the venom of a Death Adder which has the power to strike back.” “How about an espresso then?” “I will bite you in your neck if you do not leave me immediately to the challenges of my intense life.” “Look, we all have a lot of work to do.” “You may have a lot of work to do. I have a lot of work to penetrate with my face, inject with poison, and kill.” “Is that your heart visibly beating through your sternum?” “Yes, it is. Jealous?”

Reality Overlay

Now that high end “Smart Phones” are being released with all sorts of built-in doo-dads, like a camera, GPS unit and compass, it means that phones know exactly where they are and what you’re pointing them at. Which leads to some interesting applications:

It works as follows: Starting up the Layar application automatically activates the camera. The embedded GPS automatically knows the location of the phone and the compass determines in which direction the phone is facing. Each [commercial] partner provides a set of location coordinates with relevant information which forms a digital layer. By tapping the side of the screen the user easily switches between layers.

This is all kind of difficult to explain in words - check out the video of Wikitude in action to see what is going on…

In other words, your phone gives you a Terminator-style real-time Heads Up Display for whatever you’re looking at. Imagine the possibilities - cross it with Wikipedia/Wikitravel to give you the most amazing guide book ever. Cross it with an application that “calls” your phone and you’ve got the most immersive Alternate Reality Game ever. Heck, if it knows your demographic, then you’ve got some Minority Report-style personalized ads beamed directly from what you’re looking at. Which might sound annoying and intrustive, but when it’s this futuristic, who cares?

Wait, Scratch That, Reverse it

Notice anything different?

My blog was drowning under almost five years of cruft and unfocused babbling, so I’ve decided to do an old etch-a-sketch revamp. Shake it up, start again. This time, less bullshit, I promise. I want to use this blog for writing. Not as a link-dump, or a Youtube proxy (although I’m sure there will be the occasional link and youtube video). Those things will be on my twitter. The old version of the site is still available, but really, where’s the fun in that? We can’t keep looking back. Got to move forward. Onward and upward.

And with that, on with the show.

Review: Bioshock

Bioshock Logo

Okay, let’s cut right through the hyperbole, the 10/10 scores, all that bullshit. BioShock is not that great. In fact, it’s hard not to be disappointed by BioShock. It is at once the most incredible and most frustrating game in recent memory.

BioShock starts off beautifully. After an amazing, cinematic opening, you are led into a series of scripted events that suggests a lot of care has gone into crafting a stunning experience for the player. This is reinforced by the way the story tacitly unfolds around you. When games have a story as strong as this, the designers sometimes feel a tendency to shove it down the player’s throat, as if to say “We paid our writers a lot of money and, by Christ, we’re going to get value for that money.” BioShock is different. By picking up crew ‘diaries’, you’re given glimpses into the back-story of Rapture, but you’re left to piece them all together yourself, if you want to.

And even if you don’t, there’s still plenty of things to shoot at – your first introduction to a splicer gives you a great taste of your vulnerability down here, and had me twitching at the controller in an equal mixture of excitement and terror.

After the first hour, however, things start to get a little lazy. The environments, which were so dazzling and atmospheric at first quickly become cramped and uninspired. The possibilities of a huge, sprawling underwater city become reduced down to a series of similar-looking halls and offices and you realise that the open sandbox has been replaced by a very linear shooter.

By the second hour, you begin to wonder if Wind Waker hasn’t been usurped as the most offensive abuser of fetch-quests to pad out a game’s length. Once you have settled into the rhythm of BioShock, the rest of the game is spent collecting random items strewn around labyrinthine levels. Often you are told to travel far away to collect something, and once that’s done, you are told to travel back to your starting position to collect something else.

It’s frustrating, lazy game design, and completely mars the experience. Because once you notice this, you begin to notice that there aren’t actually that many enemies in Rapture. There are, all told, five or six character models, repeated ad infinitum. You begin to notice that your vulnerability has disappeared and you are suddenly armed with an arsenal of massively destructive weapons and psychic abilities. There is nothing you can’t kill, and barring any major fuck-ups, nothing that can kill you. Even the Big Daddy, the iconic, melancholy giant of the game, is easy prey when you’re loaded up with a grenade launcher and shots of electricity.

There are still moments of genius to be found in BioShock. The meeting with the artist is genuinely entertaining and unnerving in a way that I wish more games would emulate. But there are very few of these standout moments in the game, and the majority is spent in unremarkable encounters with unremarkable enemies in unremarkable locations.

There’s no question that BioShock is a good game, but given a longer gestation period, it could have been a lot better. Even without the padding, it could have been a lot better. Give me a 10 hour game of solid quality over a 10 hour game with 8 hours of padding any day of the week.

Addendum

Other things I didn’t mention that also disappointed me about BioShock: