But it’s not the looks that matter. If the DS has taught Nintendo nothing else, it’s taught them that they can sidestep the Xbox 360 vs Playstation 3 one-upmanship and make innovative, entertaining games by exploring other possibilities - shifting the emphasis from the “games” to “playing.” What’s more, it’s taught them that these games can be made for a fraction of the budget of games on other platforms.
This seems to be a lesson that they’ve learned well. Although the Revolution will certainly be powerful enough to churn out some staggering amount of polygons, it seems as if a lot of the emphasis will be on small ‘parlour games’, a la Wario Ware or Mario Party. Things like EyeToy and Singstar were great ideas and encouraged a lot of people to play games that wouldn’t normally because they were easy to pick-up-and-play - a quick burst of fun, rather than an epic challenge. But because these were niche accessories, they weren’t catered for to any great extent. Since this is the primary controller for the new Nintendo console, there’s no fear of it being relegated to that sort of niche status.
And this is the other important lesson here: games have, essentially, plateaued. Let me explain. My girlfriend is someone who has never played games, and she’s not going to start now. It’s not because she doesn’t like games, she does. She recently completed and enjoyed Silent Hill 2, but only through a system where she took on the puzzle/exploration parts, and threw the controller at me for action parts, or anything that required precise control. And that’s the lesson here: unfamiliarity with controllers is a major barrier to entry for new gamers. Once again, we can give the example of EyeToy as an example of something that worked because people could play it without requiring the type of muscle-memory that gamers have built up through years of practice.
But Nintendo aren’t just courting a new market with this idea. With this new controller, it opens a whole range of possibilities for people who are more familiar with games to engage them with new a new way to experience familiar games. For example, playing First Person Shooters like Doom 3 with the long, remote control-style stick acting as your gun or torch and direction controlled by the analog thumbstick. According to the IGN hands-on, this set-up is more intuitive than any currently-existing system.
But all this yapping won’t really do much good. For a much better glimpse of what Nintendo have in mind, you should check out their promo video, which gives you an idea of the various uses for the controller.
On Friday, I took off out to Wicklow for a wedding, and I come back today with a bruised liver, a slightly soiled suit, an ingrown toenail and mild constipation from the amount of rich food and drink I consumed over the past three days.
Three days kicking it around Greystones and Glendalough. Three days of sitting around Glendalough House, getting drunk on champagne and canapes, going for naps in the library. Three days of hanging out with people I only knew from their various neuroses. Three days of feeling like Uncle Monty.
It’s so nice to be back to normality. Don’t get me wrong, this was by far the most interesting party I’ve ever been to, never once veering towards “dull”, and I loved spending a few days feeling like a member of the landed gentry, but by 10pm on Saturday I was ready to kill someone for a Diet Coke that didn’t have alcohol in it.
I’m a huge Terry Gilliam fan. The Criterion edition of Brazil is one of the two DVDs I’m taking with me to the grave (the other being the Book of the Dead edition of Evil Dead). Even the stories of his glorious failures are more interesting than most people’s movies, as seen by Lost in La Mancha.
And that’s why his latest release, The Brothers Grimm, has me worried. So far, it has not been particularly well received by audiences in America, gathering an unimpressive 5.9/10 on IMDB - making this his lowest-ranking film yet. What’s more, it hasn’t been well received by critics either. Some of the reviews on Rottentomatoes paint a pretty grim (if you’ll excuse the pun) picture.
But what’s most worrying is Gilliam’s counter-reaction; he has labelled the film’s critics as “narrow minded”, even going so far as to say ““Everybody has their opinion - and some people are wrong.”
Of course, there’s no way I’m going to miss The Brothers Grimm when it opens here on November 4th, and I really hope I’m going to love it. But it certainly carries a certain amount of baggage, knowing that if I don’t like it, I’m “wrong.”
If you’re anything like me, and you’ve been feeling like your list of accomplishments has started looking a little sparse, and maybe you’ve been wondering when you’re going to finally get around to leaving your mark on the world (and if “stains” count as marks), then your day is about to get worse - the Moxie Cinema is finally opening on September 21st.
For over a year, Dan and Nicole have been struggling to open an independent cinema in their hometown of Springfield, MO. They’ve overcome financial and legal setbacks and worked their fingers to the bone - all of which has been excruciatingly and entertainingly documented by Dan on the Moxie Blog. Now finally, they’re seeing the light at the end of the tunnel.
What makes all this slightly painful for me is that Dan is actually a year younger than I am. I have a year’s head start on him, but nothing to show for it.
Aw, just kidding. Best of luck to Dan and Nicole. If I’m ever near Springfield, I promise to drop by and show my support.
Regardless of how you try to justify it, Sharkboy and Lavagirl in 3D is a bad movie. Spy Kids 3D (the obvious comparison) was the weakest of that series and yet it still towers over Sharkboy in terms of plot and well… sense of fun. Even worse is that Sharkboy commits that cardinal sin of children’s movies: actually talking down to its audience.
And yes, I know it’s a kid’s movie and all, and I shouldn’t have high expectations but none of the kids in the cinema with me seemed particular engaged. In fact, most seemed bored by the story, although completely wowed by the 3D effect. The standout moment came for me when Lavagirl died (In children’s movies, all heroes are contractually obliged to die or appear to die) and some kid behind me shouted out “Deadgirl”.
It’s a really good idea, and it’s really encouraging to see people taking a pro-active stance with regards the things they’d like to see being done. Until now, the closest thing Irish geeks have to this kind of thing is the occasional LinuxWorld, which staggers between inaccessible to all but the most hardcore geeks and irrelevant to all but IT managers with huge budgets.
But, as it stands, TechCamp is suffering from an extremely blog-heavy proposal of events. Things like “How to blog”, “How to promote your blog” and “How to get others to blog” well… just aren’t of much interest to me. I’d rather see a more diverse agenda, one covering not only aspects of geek life, but of geek life in Ireland specifically.