You can be watching TV and see Coca-Cola, and you know that the President drinks Coke, Liz Taylor drinks Coke, and just think, you can drink Coke, too. A Coke is a Coke and no amount of money can get you a better Coke than the one the bum on the corner is drinking. All the Cokes are the same and all the Cokes are good. Liz Taylor knows it, the President knows it, the bum knows it, and you know it.
One of the things that made Soulja Boy’s video review of Braid so fascinating (for me, at least) was that it showed a successful musician geeking out about something that nerds had almost taken for granted. We’d played this game. We knew it. On the other hand, Jay-Z’s lyrics are increasingly about extremely exclusive experiences ("Let’s get faded / Le Meurice for like 6 days"), but in the case of Soulja Boy and his Braid video, this was an experience that anyone with an Xbox could have.
Videogames used to be a great social democratiser. If you could afford a videogame, you would be getting the exact same experience as anyone else It didn’t matter how many albums you’d sold or how much money you had in the bank. The only experiential difference came down to your skill at the game.
The recent controversy surrounding microtransactions in Forza 5 makes me think we’ll be seeing the end of this. If I can’t afford to buy a particular car with real money in Forza, then I have to grind and grind until I amass enough in-game credits. According to some calculations, this could take anywhere up to a couple of years for some of the top-end cars.
And that’s what I find most troubling about microtransactions. They’re extending class structure to something that didn’t need one. Now, when I play a game, I’ll know I could always pay more and be playing a better version of the same game.
Allie Brosh (of Hyperbole and a Half) gave an amazing interview to Terry Gross a while ago where they cover a lot of subjects, including her struggles with depression. It’s the most honest and raw interview I’ve ever heard and I don’t want to ruin it. But she also talks about why she draws in such a deliberately crude style, which I found fascinating.
The reason I draw myself this way is that I feel that this absurd squiggly thing is actually a much more accurate representation of myself than I am. It’s a better tool for communicating my sense of humor and actually getting across what I’m trying to say than, say, being there in the flesh. …
It’s me on the inside. That’s what I’m like when I view myself. I am this crude absurd little thing, this squiggly little thing on the inside. So it’s more of a raw representation of what it feels like to be me.
We called our contact at Amazon and explained the idea for the sale to them. They thought it was funny but were also pretty annoyed - apparently monkeying with pricing on the biggest sales day of the year isn’t as funny to Amazon as it is to us.
I wish more companies were as playful or as honest as the Cards Against Humanity guys.
Agrippa (a book of the dead) is a work of art created by speculative fiction novelist William Gibson, artist Dennis Ashbaugh and publisher Kevin Begos Jr. in 1992. The work consists of a 300-line semi-autobiographical electronic poem by Gibson, embedded in an artist's book by Ashbaugh. Gibson's text focused on the ethereal nature of memories (the title is taken from a photo album). Its principal notoriety arose from the fact that the poem, stored on a 3.5" floppy disk, was programmed to encrypt itself after a single use; similarly, the pages of the artist's book were treated with photosensitive chemicals, effecting the gradual fading of the words and images from the book's first exposure to light.
If you ask me, Penny Arcade is a brand in trouble. Financially, they’re doing well. Their three conferences draw huge crowds annually (although people are saying that’s not necessarily a positive thing), but critically, they’re facing a massive backlash for their handling of the whole “dickwolves” issue (which is far too long and complicated to get into here - read Rachel Edidin’s article on Wired if you want to be depressed).
So given that they’re already turning a lot of people against them, why did they think it would make sense to advertise a job like this?
It goes to show the importance of context. If Penny Arcade was a struggling startup, the ad would make a certain amount of sense. Almost every startup has had someone working a job like that (although maybe they’d be slightly ashamed and wouldn’t describe the role in such a humblebrag). And no-one would think twice about it. Except Penny Arcade aren’t a struggling startup. They’re a multi-million dollar corporation with fingers in lots of different pies. Besides the successful conferences I’ve already mentioned, they’ve got advertising, videogames, a “tv” show, books, merch. They’re not struggling for cash. And yet, they’re looking for a lynchpin of their entire infrastructure and they’re looking to pay them peanuts.
Of course, the response from the internet has been predictablysavage.
And know what I think is the worst part? They saw absolutely nothing wrong with it.
I get this feeling we’ll get a lot of interest for this job… (AN IT HIRE!) http://t.co/SiCjPTAQRJ
I realise this whole thing is of little relevance to anyone who reads this blog, but I just want to add my voice to say please, don’t anyone take this job. Even as a worst-case, there are thousands of other start-ups out there who have this exact same role with the exact same shitty remuneration, but at least you would go home knowing you weren’t being exploited by a misogynistic, tone-deaf conglomerate.