Type Help by William Rous →
May 4, 2025I spent a good part of the weekend playing Type Help, an incredible Twine game by William Rous. Each chapter of the story is told in files with the format <timecode>-<two-letter room code>-[list of code for the people in the room at the time]
, e.g. one of the first you are given is 02-EN-1-6-7-10
. It’s been compared to Return of the Obra Dinn and that’s a fair enough comparison – in both games, you progress by analysing the story – but I feel like Type Help is probably the game that will stick with me longer because of the metatextual element. I’m also SO impressed with the mechanics of this. I’ve been working with hypertext for 30 years now and this was pretty new to me (other people have done the “guess the address of the page” before, but never to tell a story like this).
Anyway, this gets my highest recommendation.